3D Character Art Test I completed a few months ago for the Paladins team - I worked off of provided concept art. 9,694 tris, normal and diffuse map only. I taught myself a new workflow for this test and learned a lot from the experience.
Sculpted in zBrush, retopologized in 3D Coat, baked in 3DS Max (I have since learned to bake in Marmoset 3 Instead), and painted in 3D Coat.